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PSP Remaster minis2 分析 その二

kage

2013/05/16 (Thu)

VERSION = 0x%x VERSION =
0xFFFFFFFF
BOOT_MODE = %llx Minis = 100010000,
Remaster = 200010000
REMASTER_VERSION = 0x%x
SDRAM_SIZE = %llx SDRAM_SIZE =
02800000
TRANS_CACHE_SIZE = %llx
HOSTFS_PATH = %lld
EXDATA_PATH = %lld
ELF_PATH = %s ELF_PATH =disc0:
/PSP_GAME/
SYSDIR/EBOOT.BIN
ISO_PATH = %s
VOUT_RESOLUTION_MODE = %lld
DRAWN_IMAGE_SCALE = %lld DRAWN_IMAGE_SCALE
= 1
4になると、テクスチャの品質
と解像度は改良
AW. {    indicates LINEAR_ADRS to RECYCLE_RD_TEX optional setting following
LINEAR_ADRS = %llx AW.LINEAR_ADRS = 40 fixes gfx glitch on map
SINGLE_BUF = %llx AW.SINGLE_BUF = 80 80、880
DISABLE_FB_TEX = %llx AW.DISABLE_FB_TEX
= 100
partly fixes blue stitch
REUSE_ADRS = %llx AW.REUSE_ADRS
= 110000
SINGLE_BUF2 = %llx
DECODE_WAIT = %llx AW.DECODE_WAIT
= 10000
運行スピードコントロール
(不正高速化、加速化を修正)
DISCARD_EDGE = %llx AW.DISCARD_EDGE
= 20000
RECYCLE_RD_TEX = %llx
EXT_MODE = %llx AW.EXT_MODE = 3
THR_PIXEL_OFST = %llx AW.THR_PIXEL_OFST = 0
EXT_CMD = %llx AW.EXT_CMD = 2
VRAM_MODE = %llx AW.VRAM_MODE = 1
}
AUDIO. {    indicates optional SCR_NOIZ,SLEEP,
DECODE_LIMIT setting following
SRC_NOIZ = %llx
SLEEP = %llx
DECODE_LIMIT = %llx
}
VFPU_USE_FAST_VMMUL = %lld
VMX_FOR_FPU = %lld
FPU_FS_SUPPORT = %lld
MIPS_CODE_BLOCK_SIZE = %lld
ALLEGREX_DELAY = %lld
LINCOLN_START_ADDR = %llx
LINCOLN_START_SIZE = %llx
TRANSLATOR_PATCH[%lld] = {..bytes...}
OSK_ENGLISH = %lld
S3D. {   
ENABLE = %lld S3D.ENABLE = 1 Monster Hunter Portable 3rd HD Remasterのは2
MAX_PARALLAX = %f
SCREEN_DISTANCE = %f
CONV. {    struct within S3D structure
DEPTH_TYPE = %lld
GLOBAL_DEPTH1 = %f
GLOBAL_DEPTH2 = %f
LOCAL_DEPTH1 = %f
LOCAL_DEPTH2 = %f
SHIFT = %f
SIDEPANEL = %lld
}
}
FILTER. {   
DOF. {    depth of field filter
GAUSSIAN = %f
DEPTH.0 = %f
DEPTH.1 = %f
FOCAL_DISTANCE = %f
FIELD_WIDTH = %f
}
BLOOM. {    bloom filter
THRESHOLD.R = %f
THRESHOLD.G = %f
THRESHOLD.B = %f
THRESHOLD.VALUE = %f
ADD.R = %f
ADD.G = %f
ADD.B = %f
ADD.LOD = %f
}
}
ADDITIONAL_KEY_ASSIGN = %llx ADDITIONAL_KEY_ASSIGN
= 0000000047C6C544
方向キーto右スチック
SAVEDATA_USE_UPPERCASENAME = %lld
FAKE_PATH = %s
SAVEDATA_LOAD_CACHE_TARGET_NAME = %s SAVEDATA_LOAD_
CACHE_TARGET_NAME = ULJM05637DQUEST
special savedata address
SAVEDATA_USE_PS3_SAVE = %lld savedata_use_ps3_
save = 1
use PS3 savedata address
ICACHE_CONTROL = %llx
DEBUG.GRAPHICS = %lld
DEBUG.CPU_PERF_BUF_SIZE = 0x%llx
VSYNC_OFFSET_US = %lld
GPI = 0x%llx
CODE_SIZE_LIMIT = %llx
NP.COMMUNICATION_ID = %s
ADHOC_LOCAL_PEER_NUM = %llx
ADHOC. {   
EMUPA_TITLE_ID = %s ADHOC.EMUPA_TITLE
_ID = ULJM05637
EMUPA_INITIAL_SERVER = %lld ADHOC.EMUPA_INITIAL
_SERVER = 1
MAC_THREAD_PRIORITY = %lld
SEND_LIMIT = %lld
RECV_LIMIT = %lld
PTP_SB_SEND_EXT = %lld
PTP_SEND_INTERVAL_MIN = %lld
PTP_ACCEPT_DELAY = %lld
FLAGS = %llx
}

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